Play References
Features
Darkvision: See in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Fey Ancestry. You have advantage on saving throws against being charmed, and magic can't put you to sleep.
Never Tell me The Odds: Sense for odds or plan's chance of success at downtime
Expertise: Perception, Insight. Proficiency bonus (+2) is doubled (+4) for any ability check you make that uses either of the chosen proficiencies.
Sneak Attack: +2d6 (see below)
Thieves' Cant
Cunning Action: Dash, Disengage, Hide. Dash can be used to move to specific target for Rakish Audacity
Fancy Footwork: Enemy you make melee attack against can't make opportunity attacks against you for rest of turn
Rakish Audacity: Add CHA modifier to initiative plus Sneak Attack when 1v1 with target, even without advantage
Extra Notes
Sneak Attack:
You must be using a finesse or ranged weapon. You can use Sneak Attack once per turn (not once per round - this matters for opportunity attacks).
Meet ONE of Two Conditions
Option A - Advantage: You have advantage on the attack roll. OR
Option B - Ally Adjacent: Another enemy of the target is within 5 feet of it, that enemy isn't incapacitated, and you don't have disadvantage on the attack roll.
Hit with Your Attack: Sneak Attack only applies if your attack hits. If you miss, no Sneak Attack damage is dealt.
Deal Extra Damage: Add your Sneak Attack dice to the attack's damage. The damage is the same type as the weapon. You can only use Sneak Attack once per turn, even if you hit multiple times.
Fancy Footwork:
Enemy you make melee attack against can't make opportunity attacks against you for rest of turn.
Don't forget Fancy Footwork only prevents opportunity attacks from creatures you attacked - still triggers from others. It's essentially free Disengage for that enemy.
Rakish Audacity:
CHA modifier has been added to initiative.
Sneak Attack when 1v1 with target even without advantage or allies. That is, you're within 5 feet of your target, no other creatures are within 5 feet of you, and you don't have disadvantage